threejs
12 repositories
A local-first 3D building editor that AI agents can drive via MCP — Pascal Editor is an open-source 3D architectural tool built with React Three Fiber and WebGPU, runnable in-browser or via CLI. It connects to AI agents through MCP tools, and a hosted preview shows parametric features like exploded, cut, and x-ray views for detailed building reconstructions.
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
A growing collection of viral videos made with Claude Opus 5.5 and the prompts behind them. Watch each original next to a live remake on Skillry. Updated regularly.
A toolbox of film styles made in code for Claude Code: 59 ready to use, and your own. Each style is a style prompt plus a demo film made entirely in code by Claude Opus 5.5, with no video model. By Lemomo. · 一套用代码做片的风格工具箱:59 种现成风格,也能做出你自己的
Turn OpenStreetMap data into exportable 3D city maps — map3d builds real-world 3D maps with buildings and roads using React-Three-Fiber and OpenStreetMap data, free to use and exportable as GLB. It's aimed at developers prototyping digital twins, drone surveying tools, or GPS marker apps, with building textures and height correction planned next.
🗺️ Generate City 3D map with R3F. Include building and road information.
Block a 3D scene in the browser before you pay for an AI video take — CozyClay is a browser-based previs tool where you position characters, set camera moves and cuts in 3D before handing the shot to an AI video model as a first frame and reference clip. The idea: AI video generation costs per take, so nailing blocking and timing in cheap, editable 3D first avoids expensive retries. Useful for filmmakers and AI video creators exploring virtual production.
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Your home as a live 3D model in the Mac menu bar and on iPhone — lights and ACs via Smart Life, Home Assistant, Philips Hue and Apple Home.
Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose) and Apple (SwiftUI). Proposes an interaction thesis you approve before it writes any code. Anti-AI-slop.
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
See what every Claude Code and Codex agent on your machine is doing — live, in a little office.
A 3D, web-based view into your running Linux processes — ProcInSh is a real-time Linux process inspector that renders process space in 3D via a browser, using Rust and eBPF for data collection and Three.js for visualization. It targets Linux x86-64 systems and offers an interactive demo, making it useful for anyone wanting a visual, explorable alternative to top or ps.
Explore Linux processes in 3D. A real-time process inspector powered by Rust, eBPF and Three.js.
Play BZFlag-compatible tank battles straight from a browser — BZO lets anyone join BZFlag-protocol tank matches with nothing to install, running in a desktop, phone, or VR browser via Three.js over WebSockets, WebTransport, and WebRTC. It proxies existing BZFlag servers, and Docker images make self-hosting straightforward with multi-arch support and reverse-proxy docs.
Battlezone Online: a free 3D multiplayer tank game in the browser (desktop, phone or VR) that plays with BZFlag clients and servers.
Walking through Leonardo da Vinci's last house in WebGPU 3D — A nonprofit open-source digital museum rebuilding Clos Lucé, Leonardo da Vinci's last house, as a 17-stop 3D film you walk through. It marks confidence levels for each historical claim and runs on WebGPU/WebGL2 without tracking. Interesting for history, GLAM, and 3D web dev audiences.
Museum of Ages, a digital museum. The past rebuilt in 3D